Spitfire Cockpit
I used many photos references.
I chose one photo as a projection, and I modeled everything. Then I delighted on Photoshop, and, on Substance Painter, I projected with my Camera Proj.
I finished all texturing, and I made a lookdev/Lighting/rendering to finish with the Compositing on Nuke.
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| Software |
Maya - Photoshop - Substance Painter - Nuke
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| Linkedin |
https://www.linkedin.com/in/jonathan-bacheter/
| Demoreel |
https://vimeo.com/456177696
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| Modeler | Modeller | CG Generalist | 3D Generalist | 3D Artist | 3D-Artist | Environment | Texture | Texture Artist | Lighting | Vehicle | Vehicles | HardSurface | Hard Surface |